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Nomore Injector — Probably Stolen Recipe & Price

Nomore Injector takes 4 mL of Nomore. Base value 50 cr before purity and market effects.

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Source: community wikis · game v1.0.0.6 · collected range v1.0.0.5–1.0.0.6

Shelf on this site: In-game medicine. Base value 50 cr. Source note: 28 at Cut Product.

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Three inputs, a 45–55°C hold, and a verified 28 cr note

Nomore Injector has the highest base value of the seven products, 50 cr, and it is filed as in-game medicine. One source note says the price is 28 at Cut Product. That matches the sell-price rule with no market effects: 50 × (1 − 0.45) = 27.5, and 27.5 rounds to the nearest even number, 28.

Nomore is not a single-liquid finish. The reaction is Dream Cap Extract plus Reducing Agent plus Lipobond Agent, held at 45–55°C, with Alcohol at 10% or less. The temperature table says Lipobond boils at 55°C, so the top of the Nomore window is the boiling point. The evaporator removes Alcohol, Water, and Lipobond Agent in proportion to volume. It does not remove Nomore. If the alcohol share has to come down, evaporate before the reaction. Evaporator nights are nights to remove that volume, not a timer for the injector.

Component volumes beyond that rule are Not verified yet. Dream Cap Extract has its own page. Its 60°C breakdown sits above this 45–55°C step, so the extract can be made first. Cooling speed is Not verified yet. 100 mL of finished Nomore at 0 blender modules leaves 65 mL: 16 injectors and 1 mL over. At 4 modules it is 25 injectors exactly.

Ingredients & steps

  1. Make Dream Cap Extract first (see the Dream Dust page). It breaks down at 60°C, above the Nomore hold.
  2. Hold Dream Cap Extract, Reducing Agent, and Lipobond Agent at 45–55°C, with Alcohol at 10% or less. Exact volumes of the three inputs: Not verified yet.
  3. Blend finished Nomore. Loss is 35% with no modules and 0% with 4.
  4. Each injector takes 4 mL in the Chem Finisher. At Cut Product, before market effects, the 50 cr base rounds to 28 cr.

Purity grades & price effect

GradePurityPrice effectPrice before market
Lab Pure≥99%+135%118 cr
Pharma-Grade90–99%+85%92 cr
Near Pharma80–90%+40%70 cr
Street Standard60–80%0%50 cr
Cut Product45–60%-45%28 cr
Junk Grade30–45%-75%12 cr
Starch Grade<30%-95%2 cr

Price before market effects, rounded to the nearest even number. Difficulty, restricted-goods heat, and bargaining are not in this column.

Four Chem Finisher modules bring contamination from 12% to 0%. See the Chem Finisher module table.

Calculate a Nomore Injector Batch

Sources