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Vial of "Nightmare Dust" — Probably Stolen Recipe & Price
Vial of "Nightmare Dust" takes 4 mL of Nightmare Extract. Base value 36 cr before purity and market effects.
Unofficial fan site, not affiliated with Questing Goose Studio or tinyBuild.
Source: community wikis · game v1.0.0.6 · collected range v1.0.0.5–1.0.0.6
Shelf on this site: In-game restricted goods. Base value 36 cr.
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Same family as Dream Dust, different unit math
A Vial of "Nightmare Dust" is grouped with in-game restricted goods. The reaction in the source is short: 5 Alcohol to 1 Nightmare Cap Mush at 40°C or above, yield up to 50%. A breakdown temperature is not in the data. It is Not verified yet, and it should not be borrowed from Dream Cap Extract.
Per milliliter of extract, the base value matches Dream Dust. 36 cr over 4 mL and 18 cr over 2 mL are both 9 cr per mL, before purity and the market. The batches stop matching once the blender runs, because the unit size differs. 100 mL at 0 blender modules leaves 65 mL: 16 Nightmare vials with 1 mL left over, against 32 Dream vials.
Sixteen units at a 36 cr base and thirty-two units at an 18 cr base land on the same base total before purity. Difficulty, restricted-goods heat, and the grade then pull them apart. Run each product in the calculator. Do not treat the two vials as one recipe with the numbers swapped.
Ingredients & steps
- Heat 5 Alcohol to 1 Nightmare Cap Mush at 40°C or above. Yield caps at 50%.
- Breakdown temperature: Not verified yet. Do not reuse the Dream Cap 60°C figure.
- Blend the extract (35% loss with no modules, 0% with 4).
- Each vial takes 4 mL in the Chem Finisher. A 90% input with no modules finishes at 79.2%, same dilution rule as Caffeine.
Purity grades & price effect
| Grade | Purity | Price effect | Price before market |
|---|---|---|---|
| Lab Pure | ≥99% | +135% | 84 cr |
| Pharma-Grade | 90–99% | +85% | 66 cr |
| Near Pharma | 80–90% | +40% | 50 cr |
| Street Standard | 60–80% | 0% | 36 cr |
| Cut Product | 45–60% | -45% | 20 cr |
| Junk Grade | 30–45% | -75% | 10 cr |
| Starch Grade | <30% | -95% | 2 cr |
Price before market effects, rounded to the nearest even number. Difficulty, restricted-goods heat, and bargaining are not in this column.
Four Chem Finisher modules bring contamination from 12% to 0%. See the Chem Finisher module table.
Calculate a Nightmare Dust Batch